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๐Ÿ’Ž C,C++,C#/Unity 14

์œ ๋‹ˆํ‹ฐ/VR ์ •๋ฆฌ #1

VR์ด๋ž€ ๊ฐ€์ƒํ˜„์‹ค์€ ์‹ค์ œ๊ฐ€ ์•„๋‹ˆ์ง€๋งŒ ์‹ค์ œ์™€ ๊ฐ™์ด ์ธ๊ณต์œผ๋กœ ๋งŒ๋“  ํ˜„์‹ค ์‹ค์ œ๋Š” ์•„๋‹ˆ์ง€๋งŒ ์‚ฌ์šฉ์ž์—๊ฒŒ ์‹ค์ œ์™€ ๊ฐ™์€ ๊ฒฝํ—˜์„ ์ œ๊ณตํ•˜๋Š” ๊ฒƒ์œผ๋กœ ๊ธฐ์ˆ ์˜ ๋ฐœ์ „์— ๋”ฐ๋ผ ์ ์  ๋” ์‚ฌ์‹ค์ ์ธ ๊ฒฝํ—˜์„ ์ถ”๊ตฌ VR์˜ ํŠน์ง• ์ž์œจ์„ฑ ์ƒํ˜ธ์ž‘์šฉ์„ฑ ํ˜„์กด๊ฐ VR์˜ ํ•ต์‹ฌ ๊ฐ€์ƒ์„ธ๊ณ„ ์ƒํ˜ธ์ž‘์šฉ ๋ชฐ์ž…๊ฐ VR์˜ ์ž…์ฒด ํšจ๊ณผ ๊ณต๊ฐ„๊ฐ๊ฐ (์™ผ์ชฝ์˜ค๋ฅธ์ชฝ ์‹œ์•ผ ๋‹ค๋ฅด๋‹ค) ์›๊ทผ๊ฐ ๊ฑฐ๋ฆฌ๊ฐ AR์ •์˜ ์‹ค์ œ์™€ ๊ฐ€์ƒ์˜ ๊ฒฐํ•ฉ ์‹ค์‹œ๊ฐ„ ์ƒํ˜ธ์ž‘์šฉ \*3D๋กœ ํ‘œ์‹œ) AR ์ด๋ž€ ์ฆ๊ฐ•ํ˜„์‹ค์ด๋ž€ ํ™•์žฅ๋œ ํ˜„์‹ค๋กœ 100% ๋ฏธ๋ฆฌ ์ œ์ž‘๋œ ํ™˜๊ฒฝ์—์„œ ํ”Œ๋ ˆ์ดํ•˜๋Š” ๊ฐ€์ƒํ˜„์‹ค ์ฝ˜ํ…์ธ ์™€ ๋‹ฌ๋ฆฌ, ๋ˆˆ์•ž์— ์žˆ๋Š” ํ˜„์‹ค์„ธ๊ณ„ ์œ„์— ์‹ค์‹œ๊ฐ„์œผ๋กœ ์ฝ˜ํ…์ธ  ์ œ์ž‘์ž๊ฐ€ ๋งŒ๋“  ๊ฐ€์ƒ์š”์†Œ๋ฅผ ๊ฒฐํ•จํ•˜์—ฌ ๋ณด๋‹ค ํ˜„์‹ค๊ฐ ๋„˜์น˜๋Š” ์ฝ˜ํ…์ธ  Meterial albedo : ์•Œ๋ฒ ๋„ ํŒŒ๋ผ๋ฏธํ„ฐ๋Š” ํ‘œ๋ฉด์˜ ๊ธฐ๋ณธ ์ƒ‰์ƒ์„ ์ œ์–ดํ•œ๋‹ค nomarl map : ์‹ค์ œ ๊ธฐํ•˜ํ•™์œผ๋กœ..

[Unity/3D] ํ‚คํŒจ๋“œ๋ฅผ ์‚ฌ์šฉํ•ด์„œ ๋ฌธ ์—ด๊ธฐ

1๋ฒˆ) https://www.youtube.com/watch?v=BFIjWzlMd8U 2๋ฒˆ ) https://youtu.be/TO0g5jyjpYU ํ‚คํŒจ๋“œ + ๋ฌธ์—ด๊ธฐ ๊ตฌํ˜„ [!] ์Šคํฌ๋ฆฝํŠธ ๋ฐ˜์˜์ด ์•ˆ๋˜๋Š” ์˜ค๋ฅ˜ the associated script cannot be loaded please fix any compile errors and assign a valid script. https://rucira-tte.tistory.com/113 ์Šคํฌ๋ฆฝํŠธ ํŒŒ์ผ๋ช… = ํด๋ž˜์Šค๋ช… ๊ฐ™์•„์•ผํ•จ!! public void Number(int number) { Ans.text += number.ToString(); Debug.Log("${number}"); } [!]NullReferenceException: Object refer..

[Unity/3D] ๋ฌผ์ฒด์— ๊ทธ๋ฆผ ๋„ฃ๊ธฐ (์‚ฌ์ง„ ๋„ฃ๊ธฐ) (feat.๋ฐฉํƒˆ์ถœ์ œ์ž‘)

์—์…‹์— ์ด๋ฏธ์ง€ ์ถ”๊ฐ€ํ•˜๊ณ  meterial ๋กœ ๋งŒ๋“ค์–ด์ค€๋‹ค ๋‚œ ๋…ธํŠธ์•ˆ์— ํžŒํŠธ๋ฅผ ๋„ฃ๊ณ ์‹ถ์–ด์„œ ๋…ธํŠธ ์ž์ฒด์— ๋ฉ”ํ…Œ๋ฆฌ์–ผ์„ ์ˆ˜์ •ํ•ด์„œ ํžŒํŠธ๊ทธ๋ฆผ์„ ๋„ฃ์–ด๋ณด๋ ค๊ณ  ํ–ˆ์ง€๋งŒ ใ…œใ…œ ์‹คํŒจํ•ด์„œ Plane ์˜ค๋ธŒ์ ํŠธ ์ƒ์„ฑํ•ด์„œ ์œ„์— ๋ฎ๋Š” ํ˜•์‹์œผ๋กœ ํ•ด๋ณด๋ ค๊ณ ํ•œ๋‹ค.

[Unity/3D] ๋ฌผ์ฒด์— ๊ทธ๋žฉ ๊ธฐ๋Šฅ ๋„ฃ๊ธฐ (์˜ค๋ฅธ์†) (feat.๋ฐฉํƒˆ์ถœ์ œ์ž‘)

๋ฌผ์ฒด์— ์žกํžˆ๋Š” ์œ„์น˜? ์„ธ๋ถ€ ์กฐ์ •์€ ์ฑ…์žฅ ๋„˜๊ธฐ๊ธฐ ์•ต์ปค๋ž‘ ๊ฐ๋„๋ฅผ ์ž˜ ๋งž์ถฐ์ค˜์•ผ๋œ๋‹ค ! ๋ฆฌ๋ฏธํŠธ ๊ฐ’๋„ ๋„ฃ์–ด์ฃผ๋ฉด ์›ํ•˜๋Š” ๊ฐ’๊นŒ์ง€๋งŒ ๋„˜์–ด๊ฐ!

[Unity/3D] TextMeshPro ํ•œ๊ธ€ ๊นจ์ง ํ˜„์ƒ

TextMeshPRo -> Font Asset Creator https://blockdmask.tistory.com/590 [์œ ๋‹ˆํ‹ฐ] ํ…์ŠคํŠธ ๋ฉ”์‹œ ํ”„๋กœ ํ•œ๊ธ€์ด ๋„ค๋ชจ๋กœ ๋‚˜์˜ฌ๋•Œ (Text Mesh Pro ํ•œ๊ธ€ ์„ธํŒ…) ์•ˆ๋…•ํ•˜์„ธ์š”. BlockDMask์ž…๋‹ˆ๋‹ค. ์œ ๋‹ˆํ‹ฐ ์ตœ์‹  LTS ๋ฒ„์ „์ธ 2021.3.X ๋ฒ„์ „์œผ๋กœ ์ž‘์—…์„ ํ•˜๋˜์ค‘ ๋””ํดํŠธ text ๊ฐ€ UGUI ํ…์ŠคํŠธ๊ฐ€ ์•„๋‹Œ Text Mesh Pro ๋กœ ๋ณ€๊ฒฝ๋˜์–ด์žˆ๋Š”๊ฑธ ์•Œ๊ฒŒ ๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ๊ทธ๋ž˜์„œ Text Mesh Pro ๋กœ ํ•œ๊ธ€์„ blockdmask.tistory.com

[Unity/3D] ์•ˆ๋‚ด๋ฌธ๊ตฌ์ฐฝ ๋„์šฐ๊ธฐ (ํ…์ŠคํŠธ์ฐฝ) (feat.๋ฐฉํƒˆ์ถœ์ œ์ž‘)

XR - UICanvas - UI >Image - TextMeshPro >Button Left Hand -> Left Hand base ๋กœ ์ด๋ฆ„ ๋ณ€๊ฒฝ camera offset - empty object ์ƒ์„ฑ - left handPrant ์— Left Hand Base ์ง‘์–ด๋„ฃ๊ธฐ Prant > XR ray interaction (actionbasic) - LeftHandUIController [!] https://youtu.be/XaxCliRtBJg

[Unity] Asset ํŒŒ์ผ ๋‹ค์šด ๋ฐ›๊ธฐ

https://assetstore.unity.com/ ์—์…‹์Šคํ† ์–ด ์—ฌ๋Ÿฌ๋ถ„์˜ ์ž‘์—…์— ํ•„์š”ํ•œ ๋ฒ ์ŠคํŠธ ์—์…‹์„ ์ฐพ์•„๋ณด์„ธ์š”. ์œ ๋‹ˆํ‹ฐ ์—์…‹์Šคํ† ์–ด๊ฐ€ 2D, 3D ๋ชจ๋ธ, SDK, ํ…œํ”Œ๋ฆฟ, ํˆด ๋“ฑ ์—ฌ๋Ÿฌ๋ถ„์˜ ์ฝ˜ํ…์ธ  ์ œ์ž‘์— ๋‚ ๊ฐœ๋ฅผ ๋‹ฌ์•„์ค„ ๋‹ค์–‘ํ•œ ์—์…‹์„ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค. assetstore.unity.com "์œ ๋‹ˆํ‹ฐ ์—์…‹ ์Šคํ† ์–ด" ์— ๋“ค์–ด๊ฐ€์ค€๋‹ค. (์œ ๋‹ˆํ‹ฐ ๋กœ๊ทธ์ธ ํ•„์ˆ˜) ์›ํ•˜๋Š” ์—์…‹ ํŒŒ์ผ์„ ๊ฒ€์ƒ‰ํ•˜๊ณ  ๋ฌด๋ฃŒ๋งŒ ์ฐพ๊ณ ์‹ถ๋‹ค๋ฉด "๊ฐ€๊ฒฉ - ๋ฌด๋ฃŒ์—์…‹" ์„ ์„ ํƒํ•ด์ค€๋‹ค. ๋‚ด ์—์…‹์— ์ถ”๊ฐ€ํ•ด์ฃผ๊ณ  ์ด ์ฐฝ์ด ๋œจ๋ฉด ์„ฑ๊ณต์ด๋‹ค ๋ฐ”๋กœ ์—์…‹ํŒŒ์ผ์„ "๋‹ค์šด๋กœ๋“œ -> ์ž„ํฌํŠธ" ์‹œํ‚ค๊ณ  ์‹ถ์œผ๋ฉด "Unity ์—์„œ ์—ด๊ธฐ"๋ฅผ ๋ˆŒ๋Ÿฌ์ฃผ๋ฉด ๋จ